your own Pins on Pinterest Grab (Ex) A crawling hand can use its Grab Ability on a Creature of up to Medium size. In addition, claws that have been instructed to do so can act in concert with each other to move large objects. Claws can be controlled in one of two ways: directly or via programming. The mental effort of controlling claws is quite tiring and cannot be maintained for more than three consecutive rounds without a one-round rest. 2e Hit: 3 (1d4 + 1) bludgeoning or slashing damage (claw’s choice) . Languages understands Common but can’t speak. Language(s) Habitat/Society: Crawling claws are nothing more than the animated hands and paws of once-living creatures. The much feared crawling claw is frequently employed as a guardian by those mages and priests who have learned the secret of its creation. A searchable D&D 5e creature list. If direct control is broken for some reason, the claws continue to follow the last orders they were given. [3], Crawling claws were highly lacking in intelligence, and could not perform complicated tasks by themselves. 4e 3rd Edition Statistics[3][4] Remember, though, that the crawling claw is not simply a construct, but an undead construct - If enough of its actual flesh and bone is removed, destroyed, or replaced with inorganic matter, the claw's body will no longer be able to contain its vital essence, and it will fall apart. Natural The maximum length of the programming, in words, is 15 plus the level of the creator. Special Abilities. [1] They could also leap 6 feet (1.8 meters) vertically into the air and were especially dangerous to those who had fallen over. Condition Immunities charmed, exhaustion, poisoned. CreatureType: undead Weapon: claw Use: Mini Genre: Fantasy CreatureName: crawling claw SourceBook: Monster Manual (5e) Related Minis. DEFENSE. XP 200 NE Diminutive undead Init +0; Senses blindsense 30 ft., darkvision 60 ft.; Perception +4 . Melee Weapon Attack: +3 to hit, reach 5 ft., one target. A sidebar in that book provides the means to create them: the 3rd-level sorcerer/wizard spell create crawling claw, which explicitly places them under the … Crawling Claw by YourNeighborKnight Check out on The Mini Index Beta! STATISTICS. [3] They lacked most of the memories of their past selves, leaving only an array of negative spiteful emotions to guide their actions. Instead, the subjects would enter a comatose state in which the hand could knit itself back to the arm, indistinguishable from when it was removed. Against those who are not armored (or only wearing leather) the claw can employ its great strength in a crushing grip. Further, the range of such control is limited to 10 feet plus 5 feet per level of the creator. Alignment Combat: When a claw detects a potential victim, it leaps to the attack. They could also leap 6 feet (1.8 m) vertically into the air and were especially dangerous to those who had fallen over.Despite lackin… 2 [4] Despite lacking sensory organs, they could still hear and understand commands as well as perceive the world around them. They were employed by dark wizards and warlocks to provide an extra set of hands or perform guard duty. Combat: When a claw detects a potential victim, it leaps to the attack. Saved by David Kirkby The Crawling Claw is a unique companion pet, meaning that no other pet shares the same model. This programming sets the conditions under which the claw attack. “Makes you wonder what can be done with all those other murder parts, Whenever one claw finds a victim, all of the others in the area who were made at the same time move in to help it. They were known to form into swarms known as "applauses" with no discernible front, back, or central body. 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